Directory

Meet The Devs

Browse every team, manager, and developer profile in one place.

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Selected Team

Zeroth Element

A 2D side-scrolling platformer where players jump, dash, and climb through levels while collecting items and battling enemy robots. Compete for the fastest completion time on the leaderboard and showcase your skills in a simple, cartoon-style adventure.

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Jordan Hurley

Team Lead

Jordan Hurley

I specifically contributed the leaderboard backend and various automation scripts while serving as Team Lead. I currently work as a developer at PCC and plan to transition to full-time work after graduation. Interestingly, I hold dual citizenship in the U.S. and Canada.

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Daniel Fabian

Sound Coordinator & QA Tester

Daniel Fabian

I was tasked with Quality Assurance and served as the Sound Coordinator, creating the music and effects for the game. Ultimately, I hope to work within a professional game dev team. As a fun highlight, I actually won a foosball tournament back in high school.

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Josh Mallory

UI/UX Developer & QA Tester

Josh Mallory

From Cleveland, Ohio, I served as the UI/UX designer for Zero-th Element. I’m interested in interactive systems and hope to secure a position back home. Outside of work, I love playing Minecraft and helping homeless people find homes.

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Noah Evans

Art Director & QA Tester

Noah Evans

Although I began this project focusing on visual assets, my role expanded into level building and debugging. I plan to continue building practical technology solutions after I graduate. Throughout my life, I have been very athletic, spending 18 years competing in soccer.

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Christopher Crowder

Level Designer

Christopher Crowder

In my role as a level designer, I specialized in creating the interactive mechanics that players experience throughout our game. I am currently pursuing a career in web development. When I’m not coding, I enjoy solving large Rubik’s cubes—up to an 11x11.